
public static class GameProgress 
{

    public static int PlayerMaxHP = 6;
    public static int HPFromlastScene = 6;

    public static string RetryFromScene;
    public static int Triangles = 0;

    public static void ResetForNewGame()
    {
        PlayerMaxHP = 6;
        HPFromlastScene = 6;
        Triangles = 0;
    }

    public static void HandleRestart()
    {
        HPFromlastScene = PlayerMaxHP;
    }
}
